To generate the necessary cash, the factions have to mine ore from mineral deposits on the Earth's surface. They are also fairly scripted with key events triggering further activities. The missions adopt a non-linear system, though it is not always clear what the advantages of conquering a particular area or copying data from an opponent's computer core are. This combination of campaign and mission goals forces the player to consider strategy as well as tactics and sets the game above many of its contemporaries. If that wasn't difficult enough, there are only 183 days remaining before Earth disintegrates under the Sun's heat. As well as having to complete individual mission goals, there is an overriding objective to raise 1,000,000 credits needed to build the evacuation fleet. Each faction campaign comprises 25 separate missions and could be seen as being a game in itself. The game is truly massive and offers three campaigns, a skirmish and multiplayer mode. In fairness, Earth 2150 does try to be different and the German/Polish development team has worked hard to inject some innovation. Earth 2150 is a sequel itself, following on from the relatively unsuccessful Earth 2140, which was overshadowed by more worthy competition. Earth III is a sequel in which we will see the three factions, by now relocated to Mars, uniting to vanquish an alien invader. The Moon Project is set in a parallel time frame to Earth 2150 and sees the fighting moving to urban settings and the Moon. #Warzone 2100 hotkeys series#This explains the sub-title, Escape from the Blue Planet.ĭespite its familiar feel, developers Topware Interactive are clearly committed to this story they have created an extensive history and identity for each faction and are planning a complete series of games around the concept, with two more currently under development. As a result, the Earth and the Moon are now on a collision course with the Sun and the three sides find themselves fighting a race against time to build an evacuation fleet to escape the catastrophe. The existence of these groups has been brought about by a combination of economic collapse and global conflict, ultimately resulting in the displacement of Earth from its axis following the use of nuclear weapons. As the title indicates, we find ourselves in the middle of the 22nd century, where the inhabitants of Earth are divided into three belligerent factions the United Civilized States (UCS), the Eurasian Dynasty (ED) and the Lunar Corporation (LC). Looking at the setting for Earth 2150 it has to be conceded the story is fairly standard sci-fi fare. Earth 2150, already a big hit in its native Germany, is not radically different from its predecessors, but it does offer an incredible depth of gameplay and succeeds in smoothing out many of the rough edges found in other 3D titles. Ground Control caught my attention also, though I would argue that this is more of a 3D action game. From a sci-fi setting, perhaps the closest we've come to date is Warzone 2100. A tricky operation, it would seem, considering some of the dismal attempts thus far. The difficult task facing developers and publishers is to transplant the quality and playability offered by established 2D isometric titles to the 3D world. The majority of these seem to follow the 3D bandwagon with lots of polygons and a free-floating camera. Real Time Strategy seems to be the order of the day at the moment with a constant stream of new releases hot on the heels of one another.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |